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Bug: 4WayBlend shader broken in latest internal builds #1640

@pivotman319-owo

Description

@pivotman319-owo

Describe the bug

Title. Any displacements making use of 4-way blend materials currently show up as pitch black surfaces.

4wayblend appearing as pitch black

Discussed internally during 31/01/2026 meeting here.

To Reproduce

  1. Mount CS:GO
  2. map dz_blacksite

Issue Map

dz_blacksite and other maps making use of 4way

Expected Behavior

Blends should be appearing correctly

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    Type: BugThis is a problem with something that should be working one way, but isn't.

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