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MeshGeneration

A Unity project with small-scale experiments for generating and visualizing meshes. It is intended as a sandbox to iterate on mesh-building ideas, shaders, and supporting assets.

Requirements

  • Unity 2020.3.15f2 (see ProjectSettings/ProjectVersion.txt).

Getting started

  1. Open the project folder in Unity Hub.
  2. Use Unity 2020.3.15f2 when prompted.
  3. Explore the scenes under Assets/Scenes or the experiment assets under Assets/Experiments.

Repository layout

  • Assets/Experiments — Prototype scenes, scripts, and assets for mesh generation.
  • Assets/Scripts — Core runtime scripts and utilities.
  • Assets/Shaders — Shader experiments and materials.
  • Assets/Scenes — Unity scenes you can open directly.
  • Assets/Textures / Assets/Materials — Supporting assets.

Notes

This repository is intentionally lightweight; experiments may evolve quickly and are not guaranteed to be production-ready.

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Few experiments about mesh generation

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